This site may earn affiliate commissions from the links on this page. Terms of use.

When EA unveiled the trailer for Battlefield 5, a grouping of whining, grasping, misogynistic children on the cyberspace lost their commonage minds. Brave champions of WW2 accurateness mounted tanks, planes, and jeeps to boom Dice for daring to treat its fantasy shooter that happens to clothe itself in the faintest trappings of historical accurateness as if information technology was, in fact, a fantasy shooter. EA'south response to this onslaught is to invite these sad trolls to do exactly what they're forever threatening to exercise: Namely, spend their dollars elsewhere.

In an interview with Gamasutra, EA chief creative officeholder Patrick Soderlund took on the controversy directly:

On the [women] in Battlefield, this is something that the development team pushed. Battleground V is a lot virtually the unseen, the untold, the unplayed. The mutual perception is that there were no women in World War Ii. There were a ton of women who both fought in Earth War Ii and partook in the state of war.

These are people who are uneducated—they don't empathise that this is a plausible scenario, and listen: this is a game. And today gaming is gender-various, similar information technology hasn't been before. There are a lot of female people who desire to play, and male players who want to play as a badass [woman].

And we don't take whatever flak. We stand upwardly for the cause, because I remember those people who don't understand it, well, you lot take ii choices: either have it or don't buy the game. I'one thousand fine with either or. It'south simply not ok.

Why the Whining Falls Flat

The problem with the "historical accurateness" statement is uncomplicated: Battlefield is not, and has never been, a historically accurate game. When PC Gamer sat down with a historian to ask near Battleground 1, said historian noted a laundry listing of historical inaccuracies, including:

  • Incomplete weapon operation animations
  • Improperly decorated uniforms
  • Inaccurate depictions of house-to-house fighting
  • Far fewer weapon jams than in reality
  • Inaccurate depiction, use, and availability of automatic weapons

And that's before we go to the really big stuff, like, say, using a wrench to repair a horse. This was afterward patched so that y'all tin but repair a horse with a wrench if someone else is riding it, because obviously that was the problem. Die's house commitment to historical accuracy demanded zilch less.

Information technology is incommunicable, for all of the reasons, to mount a two-man team on a horse in which 1 of those men sprays a flamethrower from on top of the horse. Yet somehow, this fabricated it into the game.

Nor are these hijinks limited to Battlefield i. In Battlefield 3, you tin can spring out of an shipping, fire an RPG, destroy an enemy shipping, and then hop back in your own airplane.

Yous can too bandy between jets, literally leaping out of ane aeroplane and dropping into some other.

The launch trailer for Battlefield Five shows a V-1 fizz bomb slamming into the battlefield — a blatantly inaccurate apply of that munition.

If you happen to be an engineer in the Battleground games, and your tank starts taking burn down, yous tin hop out of it and start repairing it with a welding torch. At that place'due south no need for material resources or whatsoever meaning amount of time to perform this work. It certainly doesn't require pulling the tank out of the field and sending information technology dorsum to a repair depot for a few days or a calendar week. Inaccuracy is fundamentally broiled into the game at the cadre mechanic level and nobody bats an eye. This inaccuracy is intrinsically understood every bit useful inaccuracy. Information technology's inaccuracy that makes the game more fun.

Furthermore, Soderlund's comments about the fact that women fought in combat in WW2 are accurate. While  Centrolineal countries like the Us and United kingdom of great britain and northern ireland may not take fielded female soldiers, the Russians certainly did. 800,000 Soviet women served in WW2, including 2,484 snipers in the Red Ground forces with a combined kill count of at least 11,000. 1 of them, Lyudmila Pavlichenko, was nicknamed Lady Expiry and racked upward 309 confirmed kills by the age of 25 with an 8 year-former child back at domicile.

Women fought — fought — in World War Ii. Depicting them as fighting for the British likewise equally the Soviets is non some major historical flaw — certainly non when the level of "historical inaccuracy" is calibrated to "magic, wrench-repaired, flamethrower horse," or "Gravity-defying, plane-to-aeroplane leap."

Actually, It'southward About Accurateness in State of war Ga Shut the Hell Upward

Permit me be very clear on this point.

If you lot accept an actual passion for historical accurateness in war gaming — or any gaming — and then you aren't the problem. There's aught wrong with wanting to play games that take pains to accurately model history. There are games similar this out in that location — PC Gamer has rounded some of them upwardly. And if your take on gaming is that yous want to play the well-nigh accurate depiction of gainsay possible, then by all means, y'all have every correct to be unhappy with Battleground 5…except if what y'all intendance about is historical accuracy, y'all don't play a franchise that lets you gear up a horse with a wrench.

The people fighting over the representation of a slightly broader swath of humanity in a state of war game on the grounds of historical accuracy don't actually intendance nearly historical accuracy. If they did, they'd accept already quit the franchise. This is about a agglomeration of angry man-children who are incensed at the thought that games might be enjoyed by someone other than themselves — a group and so angry, so insecure, and and so afflicted with a condition that transforms them to h2o if the temperature drops beneath 32 F, that they tin can't bear the idea that cosmetic choices in a game might require them to acknowledge that disabled persons and women really exist.

The thought that women and disabled people might theoretically, hypothetically, in a video game exist capable of performing tasks that historically were dominated by white men is so threatening, the simply response these shining examples of Western civilization tin can offer is to hysterically slap down a white supremacist bingo card in which vague, nonsensical forces of "cultural marxism," "liberals," and "elites" are attempting to destroy video games past including flights of historical fancy that these false crusaders of moral purity find threatening. It's censorship and pearl clutching, only instead of beingness dominated by the televangelists and daytime talk shows of the 1980s, we're getting it from basement-dwelling house incels, 4chan members, and Gamergaters.